csharp
public readonly record struct StreamingSourceSomewhere the world has to be loaded around.
Remarks
A camera is one; so is a player who is not the camera, a remote player on a listen server, a spawn point being prepared, and a cinematic about to cut somewhere. Several rather than one, because every engine that assumed one camera had to retrofit the rest, and the retrofit is always the same shape as this.
Fields and properties (2)
public Vector3 PositionWhere it is.
public float RadiusHow far around it the world must be resident, in metres.
Methods (1)
public StreamingSource(Vector3 Position, float Radius)Somewhere the world has to be loaded around.
Used by (6)
- FoliageStreamerVixen.Rendering.Terrain
- FoliageStreamingTestsVixen.Rendering.Terrain.Tests
- StreamingGridVixen.Rendering
- TerrainRendererVixen.Rendering.Terrain
- TerrainStreamerVixen.Rendering.Terrain
- TerrainStreamingTestsVixen.Rendering.Terrain.Tests