Vixen
02b45cc4
csharp
public readonly record struct MeshInstanceShaders

The shaders a MeshInstanceRenderer is built from.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

Supplied rather than compiled here, the same seam MeshShaders describes.

Fields and properties (3)

  • public ShaderHandle Vertex

    The vertex stage.

  • public ShaderHandle Fragment

    The fragment stage.

  • public VertexLocations Locations

    Where the vertex stage reads the eleven attributes: the shape's position and normal, then the instance's four transform rows, three normal-matrix rows, colour and style.

Methods (1)

Used by (4)

  • MeshInstanceRendererVixen.Rendering
  • EditorHostVixen.Editor.Host
  • ScenePresenterVixen.Editor.App
  • TerrainViewportTestsVixen.Editor.App.Tests