csharp
public readonly record struct LineShadersThe shaders a LineRenderer is built from.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
Supplied rather than compiled here, the same seam UiShaders describes: turning source into modules belongs to Vixen.Shaders and, once it lands, to Raven. What this must not do is grow a compiler.
Fields and properties (3)
public ShaderHandle VertexThe vertex stage.
public ShaderHandle FragmentThe fragment stage.
public VertexLocations LocationsWhere the vertex stage reads LineVertex's two attributes: position, then colour.
Methods (1)
public LineShaders(ShaderHandle Vertex, ShaderHandle Fragment)The shaders a LineRenderer is built from.
Used by (5)
- DebugDrawRendererVixen.Engine.Renderer
- LineRendererVixen.Rendering
- EditorHostVixen.Editor.Host
- ScenePresenterVixen.Editor.App
- TerrainViewportTestsVixen.Editor.App.Tests