csharp
public readonly record struct LightAssignmentWhich slice of the light buffer holds one object's list.
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Remarks
Per-object data in the sense RenderDataHolder means: eight bytes in an array the lighting feature registered, which nothing else reads and which costs an object with no lighting one unused slot.
Fields and properties (2)
public int OffsetWhere the object's block starts, in bytes.
public int CountHow many lights the block holds.
Methods (1)
public LightAssignment(int Offset, int Count)Which slice of the light buffer holds one object's list.
Used by (2)
- ForwardLightingRenderFeatureVixen.Rendering
- ForwardLightingTestsVixen.Rendering.Tests