Vixen
c7401864
csharp
public readonly record struct WaterMeshRenderer.WaterZoneDraw

What one zone drew last frame, for a debug overlay to walk.

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Remarks

⚠ The frame's own selection, not a second one. A debug draw that descended the quadtree again would be drawing its own answer — which agrees with the frame's until the moment it stops, and that moment is exactly the bug somebody turned the overlay on to find.

Fields and properties (3)

  • public Entity Entity

    Which zone.

  • public WaterSurfaceMesh Mesh

    Its quadtree, which is what turns a node into world coordinates.

  • public WaterSurfacePass Pass

    The draw, whose Selected is the patches.

Methods (1)

Used by (2)

  • WaterDebugDrawVixen.Rendering.Water
  • WaterMeshRendererVixen.Rendering.Water