csharp
public interface IScreenSurfaceWhat a probe's anchor pixel is looking at.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
In a frame this is the depth buffer and the G-buffer's normal, reconstructed the way IndirectDiffuse already reconstructs a pixel. The gather takes it as an interface for the reason every reference here does: the arithmetic under test has to run against a surface with a closed form, and a depth buffer is a picture of one rather than the thing itself.
Methods (1)
Used by (9)
- FloorVixen.Rendering.ScreenProbes.Tests
- FloorVixen.Graphics.Golden.Tests
- FloorVixen.Graphics.Golden.Tests
- FloorVixen.Rendering.ScreenProbes.Tests
- FloorVixen.Graphics.Golden.Tests
- LedgeVixen.Rendering.ScreenProbes.Tests
- ReconstructedScreenSurfaceVixen.Rendering.ScreenProbes
- SkyVixen.Rendering.ScreenProbes.Tests
- TracedScreenProbeGatherVixen.Rendering.ScreenProbes