Vixen
caa30e12
csharp
public enum ShadowMode

How the standard frame shadows its sun and its lamps.

Read the guide page for this →

Fields and properties (3)

  • Off

    No shadow passes, no atlases, no caster stage.

  • Cascades

    Cascades for the sun and an atlas for the lamps.

  • Virtual

    Cascades plus the virtual shadow map, as the A/B sample 13 runs: the map answers where it has a drawn page and the cascades cover everywhere it does not yet.

Used by (17)

  • RenderQualityTestsVixen.Rendering.PostFx.Tests
  • StandardFrameVixen.Rendering.PostFx
  • StandardFrameAssetVixen.Rendering.PostFx
  • StandardFrameExposureDeviceTestsVixen.Graphics.Golden.Tests
  • StandardFrameTestsVixen.Rendering.PostFx.Tests
  • StandardFrameTierImageTestsVixen.Graphics.Golden.Tests
  • TerrainCasterTestsVixen.Rendering.Terrain.Tests
  • TerrainNodeTestsVixen.Rendering.Terrain.Tests
  • TerrainVelocityTestsVixen.Rendering.Terrain.Tests
  • Vixen_Rendering_PostFx_StandardFrameAssetSerializerVixen.Rendering.PostFx
  • CompositorWriterTestsVixen.Editor.Assets.Tests
  • Describes_Vixen_Editor_AssetEditors_Frame_StandardFrameSettingsVixen.Editor.AssetEditors
  • FrameDocumentTestsVixen.Editor.AssetEditors.Tests
  • FrameInspectorMarkupTestsVixen.Editor.AssetEditors.Tests
  • StandardFrameSettingsVixen.Editor.AssetEditors
  • TypeRegistrationVixen.Editor.AssetEditors
  • Vixen_Editor_AssetEditors_Frame_StandardFrameSettingsSerializerVixen.Editor.AssetEditors