csharp
public enum ShadowModeHow the standard frame shadows its sun and its lamps.
Fields and properties (3)
OffNo shadow passes, no atlases, no caster stage.
CascadesCascades for the sun and an atlas for the lamps.
VirtualCascades plus the virtual shadow map, as the A/B sample 13 runs: the map answers where it has a drawn page and the cascades cover everywhere it does not yet.
Used by (17)
- RenderQualityTestsVixen.Rendering.PostFx.Tests
- StandardFrameVixen.Rendering.PostFx
- StandardFrameAssetVixen.Rendering.PostFx
- StandardFrameExposureDeviceTestsVixen.Graphics.Golden.Tests
- StandardFrameTestsVixen.Rendering.PostFx.Tests
- StandardFrameTierImageTestsVixen.Graphics.Golden.Tests
- TerrainCasterTestsVixen.Rendering.Terrain.Tests
- TerrainNodeTestsVixen.Rendering.Terrain.Tests
- TerrainVelocityTestsVixen.Rendering.Terrain.Tests
- Vixen_Rendering_PostFx_StandardFrameAssetSerializerVixen.Rendering.PostFx
- CompositorWriterTestsVixen.Editor.Assets.Tests
- Describes_Vixen_Editor_AssetEditors_Frame_StandardFrameSettingsVixen.Editor.AssetEditors
- FrameDocumentTestsVixen.Editor.AssetEditors.Tests
- FrameInspectorMarkupTestsVixen.Editor.AssetEditors.Tests
- StandardFrameSettingsVixen.Editor.AssetEditors
- TypeRegistrationVixen.Editor.AssetEditors
- Vixen_Editor_AssetEditors_Frame_StandardFrameSettingsSerializerVixen.Editor.AssetEditors