public record class ResolvedQualityOne tier's effective numbers, every field decided — what the expansion consumes.
Remarks
The flat product of Resolve and only ever made there, which is what keeps the zero-value trap out: no field here can be an accidental default, because the engine table underneath the waterfall is complete and the fold refuses a hole rather than reading one as zero. Fields the expansion does not consume yet (the ⚠-carried entries on the group records) are resolved all the same, so their consumers read this and never the layers.
Fields and properties (60)
public required float RenderScaleSee RenderScale.
public required int CascadeCountSee CascadeCount.
public required int CascadeResolutionSee CascadeResolution.
public required float ShadowDistanceSee ShadowDistance.
public required float SplitLambdaSee SplitLambda.
public required float ConstantBiasSee ConstantBias.
public required float SlopeBiasSee SlopeBias.
public required int PunctualTilesPerSideSee PunctualTilesPerSide.
public required int PunctualResolutionSee PunctualResolution.
public required int VirtualLevelsSee VirtualLevels.
public required float VirtualFirstExtentSee VirtualFirstExtent.
public required int VirtualPagesPerFrameSee VirtualPagesPerFrame.
public required int IrradianceBudgetSee IrradianceBudget.
public required int DilationPassesSee DilationPasses.
public required int ProbeTileSizeSee ProbeTileSize.
public required bool ScreenTracesSee ScreenTraces.
public required int DfaoSamplesSee DfaoSamples.
public required float DfaoScaleSee DfaoScale.
public required int SsaoDirectionsSee SsaoDirections.
public required int SsaoStepsSee SsaoSteps.
public required float SsaoScaleSee SsaoScale.
public required int SurfaceCacheSizeSee SurfaceCacheSize.
public required int ReflectionStepsSee ScreenSteps.
public required float RoughnessThresholdSee RoughnessThreshold.
public required float TraceScaleSee TraceScale.
public required bool TaaVarianceClippingSee TaaVarianceClipping.
public required bool FogSee Fog.
public required bool VolumetricFogSee VolumetricFog.
public required bool VolumetricShadowsSee VolumetricShadows.
public required int VolumetricSlicesSee VolumetricSlices.
public required float VolumetricFarSee VolumetricFar.
public required bool BloomSee Bloom.
public required int BloomLevelsSee BloomLevels.
public required float BloomFilterRadiusSee BloomFilterRadius.
public required bool DepthOfFieldSee DepthOfField.
public required int DofSamplesSee DofSamples.
public required float DofMaximumRadiusSee DofMaximumRadius.
public required bool MotionBlurSee MotionBlur.
public required int MotionBlurSamplesSee MotionBlurSamples.
public required bool LocalExposureSee LocalExposure.
public required int LocalExposureTapsSee LocalExposureTaps.
public required bool LensFlareSee LensFlare.
public required bool VignetteSee Vignette.
public required FxaaPreset FxaaSee Fxaa.
public required int MaxLightsSee MaxLights.
public required int MaxLightsPerObjectSee MaxLightsPerObject.
public required CullingMode CullingSee Culling.
public required bool VirtualGeometrySee VirtualGeometry.
public required float LodBiasSee LodBias.
public required float GrassDensityScaleSee GrassDensityScale.
public required float GrassCullDistanceScaleSee GrassCullDistanceScale.
public required int GrassResidentCellsSee GrassResidentCells.
public required float FoliageDensityScaleSee FoliageDensityScale.
public required float FoliageCullDistanceScaleSee FoliageCullDistanceScale.
public required int FoliageCellBudgetSee FoliageCellBudget.
public required float TerrainLodNearRangeSee TerrainLodNearRange.
public required int TerrainStreamingMegabytesSee TerrainStreamingMegabytes.
public required int StreamingPoolMegabytesSee StreamingPoolMegabytes.
public required float MipBiasSee MipBias.
public required float ParticleBudgetScaleSee ParticleBudgetScale.
Used by (9)
- AppGraphicsVixen.App.Hosting
- PostEffectFactoryVixen.Rendering.PostFx
- QualityTableSnapshotTestsVixen.Rendering.PostFx.Tests
- RenderQualityVixen.Rendering.PostFx
- RenderQualityTestsVixen.Rendering.PostFx.Tests
- StandardFrameVixen.Rendering.PostFx
- FrameQualityTableTestsVixen.Editor.AssetEditors.Tests
- HostedRendererTestsVixen.App.Tests
- ResolvedQualityTableVixen.Editor.AssetEditors