csharp
public record class NormalMapFeatureReplaces the shading normal from a tangent-space normal.
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Fields and properties (3)
public Vector3 NormalTSThe tangent-space normal. Unit +Z is flat.
public float StrengthHow far the normal is bent, where 1 is as authored.
public string ShaderNameThe Raven shader implementing this feature, from Raven/Library/Material.
Methods (1)
public void Compile(MaterialCompilationContext context)Writes this feature's parameters, and fills any slots of its own.
Used by (6)
- MaterialCompilerTestsVixen.Rendering.Tests
- MaterialSurfaceTestsVixen.Rendering.Tests
- TexturedMaterialTestsVixen.Rendering.Tests
- TypeRegistrationVixen.Rendering
- Vixen_Rendering_Materials_NormalMapFeatureSerializerVixen.Rendering
- MaterialImporterTestsVixen.Editor.Assets.Tests