csharp
public record class EmissiveFeatureAdds emitted radiance, unaffected by lighting.
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Fields and properties (3)
public Vector3 EmissiveColorThe colour emitted, linear.
public float IntensityWhat it is multiplied by, so colour and brightness are authored apart.
public string ShaderNameThe Raven shader implementing this feature, from Raven/Library/Material.
Methods (1)
public void Compile(MaterialCompilationContext context)Writes this feature's parameters, and fills any slots of its own.
Used by (6)
- MaterialCompilerTestsVixen.Rendering.Tests
- MaterialSurfaceVixen.Rendering
- MaterialSurfaceTestsVixen.Rendering.Tests
- TexturedMaterialTestsVixen.Rendering.Tests
- TypeRegistrationVixen.Rendering
- Vixen_Rendering_Materials_EmissiveFeatureSerializerVixen.Rendering