Vixen
02b45cc4
csharp
public readonly record struct BonePalette

Where one object's bones are in the shared palette buffer.

No guide page documents this yet — the page shows what the code says about itself.

Fields and properties (2)

  • public int FirstBone

    The index of its first matrix.

  • public int BoneCount

    How many it has. Zero for an object that is not skinned.

Methods (1)

  • public BonePalette(int FirstBone, int BoneCount)

    Where one object's bones are in the shared palette buffer.

Used by (2)

  • SkinningAndInstancingTestsVixen.Rendering.Tests
  • SkinningRenderFeatureVixen.Rendering