Vixen
02b45cc4
csharp
public record class HiZAsset

The depth pyramid the next frame's culling tests against.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

Placed after whatever fills depth, because what it reduces is this frame's and what consumes it is next frame's Cull — see HiZRenderer. A document with this node and no GpuCulling builds a pyramid nothing reads, which costs a dispatch chain and is otherwise harmless.

Fields and properties (3)

  • public string Name

    The node's name, for debug groups and for a human reading the file.

  • public bool Enabled

    Whether the node runs.

  • public string Depth

    The name of the depth texture to reduce.

Used by (4)

  • CompositorBuilderVixen.Rendering
  • TypeRegistrationVixen.Rendering
  • Vixen_Rendering_Compositor_HiZAssetSerializerVixen.Rendering
  • HiZNodeVixen.Editor.AssetEditors