Vixen
02b45cc4
csharp
public readonly record struct GpuDrivenResult

What a build's GPU-driven request actually turned on.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

Both false is the ordinary answer on most targets and is not a failure — see GpuDrivenAsset. What it is useful for is telling a "the device said no" frame apart from a "nobody asked" one, which otherwise look identical from outside.

Fields and properties (3)

  • public bool MaterialRecords

    Whether materials became records of one buffer.

  • public bool TransformRecords

    Whether world matrices left the command buffer.

  • public bool ObjectRecords

    Whether the per-object scalars did too.

Methods (1)

  • public GpuDrivenResult(bool MaterialRecords, bool TransformRecords, bool ObjectRecords)

    What a build's GPU-driven request actually turned on.

Used by (2)

  • CompositorBuilderVixen.Rendering
  • GpuDrivenCompositorTestsVixen.Rendering.Tests