Vixen
dd8b0a81
csharp
public enum DescriptorType

What a descriptor binding holds, in the RHI's terms.

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Fields and properties (8)

  • UniformBuffer

    A constant buffer, laid out std140.

  • StorageBuffer

    A read-write buffer, laid out std430.

  • SampledTexture

    A sampled texture.

  • Sampler

    A standalone sampler.

  • StorageImage

    A storage image: a texture the shader stores into, addressed by texel.

  • AccelerationStructure

    An acceleration structure a ray query opens against.

  • DepthTexture

    A depth texture: a shadow map, read by comparison.

  • ComparisonSampler

    A comparison sampler: the compare function a DepthTexture is read through.

Used by (18)

  • LayoutGateTestsVixen.Raven.Gpu.Tests
  • ParticlePictureVixen.Vfx.Gpu.Tests
  • ShaderRunVixen.Raven.Gpu.Tests
  • BindingInfoVixen.Raven
  • BindlessTextureTestsVixen.Raven.Tests
  • CompiledEffectTestsVixen.Raven.Tests
  • DepthTextureTestsVixen.Raven.Tests
  • DescriptorSetTestsVixen.Raven.Tests
  • DynamicOffsetTestsVixen.Raven.Tests
  • EffectTranslatorVixen.ShaderCompiler
  • MaterialRecordTestsVixen.Raven.Tests
  • RayQueryTestsVixen.Raven.Tests
  • ReflectionBuilderVixen.Raven
  • ReflectionTestsVixen.Raven.Tests
  • SampledTextureTestsVixen.Raven.Tests
  • SharedBindingTestsVixen.Raven.Tests
  • StorageImageTestsVixen.Raven.Tests
  • WritableResourceTestsVixen.Raven.Tests