csharp
public sealed class PhysicsHandleExceptionA handle does not name anything the world still has: a body that was destroyed, a shape from a different registry, a constraint that went away with one of its bodies.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
Thrown rather than ignored, for the reason EntityNotFoundException gives: Jolt reuses body indices, so a stale handle that is merely passed through addresses whichever body took the slot, and the resulting bug looks like corruption rather than like a mistake.
Methods (3)
public PhysicsHandleException(string message)Creates the exception.
public PhysicsHandleException(string message, Exception innerException)Creates the exception with a cause.
public PhysicsHandleException()Creates the exception with no message.
Used by (5)
- PhysicsConstraintTestsVixen.Physics.Tests
- PhysicsShapeTestsVixen.Physics.Tests
- PhysicsShapesVixen.Physics
- PhysicsWorldVixen.Physics
- PhysicsWorldTestsVixen.Physics.Tests