Vixen
02b45cc4
csharp
public enum BodyMotionQuality

How carefully a body's motion is swept for collisions.

No guide page documents this yet — the page shows what the code says about itself.

Fields and properties (2)

  • Discrete

    Tested where it starts and where it ends. Fast, and correct for anything that moves less than its own thickness in a step.

  • Continuous

    Swept along its motion — continuous collision detection. For the bullet and the thrown grenade, which at sixty steps a second cross a wall between one position and the next.

Used by (7)

  • BodyDescriptionVixen.Physics
  • PhysicsSceneVixen.Physics
  • PhysicsWorldVixen.Physics
  • PhysicsWorldTestsVixen.Physics.Tests
  • RigidBodyVixen.Physics
  • Vixen_Physics_Bodies_BodyDescriptionSerializerVixen.Physics
  • Vixen_Physics_Ecs_RigidBodySerializerVixen.Physics