csharp
public enum BodyMotionHow a body is moved.
No guide page documents this yet — the page shows what the code says about itself.
Fields and properties (3)
StaticNever moves. Level geometry. Cheapest by a wide margin.
KinematicMoved by whoever owns it, and pushes dynamic bodies out of the way without being pushed back. Lifts, doors, moving platforms.
DynamicMoved by the solver: gravity, contacts, forces.
Used by (10)
- BodyDescriptionVixen.Physics
- HeightFieldShapeTestsVixen.Physics.Tests
- PhysicsBodyVixen.Physics
- PhysicsDebugDrawVixen.Physics
- PhysicsSceneVixen.Physics
- PhysicsSceneTestsVixen.Physics.Tests
- PhysicsWorldVixen.Physics
- RigidBodyVixen.Physics
- Vixen_Physics_Bodies_BodyDescriptionSerializerVixen.Physics
- Vixen_Physics_Ecs_RigidBodySerializerVixen.Physics