csharp
public record class RpcLimitsHow many calls a connection may make.
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Remarks
A token bucket, per player. An RPC is the one thing a client can make the server do work for, so it is the one thing a client can use to make the server do work for nobody else — and the answer is a limit that exists by default rather than one somebody remembers to switch on.
Fields and properties (2)
public int CallsPerSecondHow many calls a second a connection may sustain.
public int BurstHow many it may make at once before the rate matters.
Used by (3)
- RpcRouterVixen.Net
- RpcRouterTargetVixen.Net.Fuzz
- RpcTestsVixen.Net.Tests