csharp
public struct NetworkInstanceMarks an instance the receiving side has already built.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
Separate from NetworkSpawn and deliberately not replicated: it is the local answer to "have I done this yet", and the two ends have different answers. An entity carrying a spawn and not this one is work outstanding, which is what makes the spawn system a query rather than a list of things it is waiting on.
Used by (5)
- LocalPlayerSystemVixen.Net.Engine
- LocalPlayerSystemTestsVixen.Net.Engine.Tests
- NetworkSpawnSystemVixen.Net.Engine
- NetworkSpawnTestsVixen.Net.Engine.Tests
- NetworkSpawnerVixen.Net.Engine