public interface IInterestRuleOne opinion about whether a player is told about an object.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
Rules are asked in order and the first definite answer wins.
⚠ That is not the whole of [16](../../../docs/plan/16-networking.md)'s "scene scope → explicit overrides → distance grid" ordering, and reading it as though it were is the mistake this comment used to make. The distance grid is an IInterestSource rather than a rule, so "before the grid" is not a position in this list — every rule runs after the source, on the candidates it produced. A rule that has to make something visible the source never offered implements IInterestSource as well and nominates it; ExplicitInterestRule is the one that does.
Methods (1)
Used by (3)
- ExplicitInterestRuleVixen.Net
- InterestChainVixen.Net
- SceneInterestRuleVixen.Net.Engine