csharp
public sealed class NetworkSceneMapWhich local scene each networked scene is, on this peer.
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Remarks
The join between a name both ends know and a handle only this one does. Nothing here is sent: it is filled in as this peer loads scenes, and a spawn naming a scene that is not in it is a spawn for a level this peer has not finished loading.
Fields and properties (1)
public int CountHow many scenes are mapped.
Methods (4)
public NetworkSceneId Track(string name, SceneHandle scene)Says that a loaded scene is a named networked one.
public bool TryResolve(NetworkSceneId id, out SceneHandle scene)Finds the local scene a networked id names.
public NetworkSceneId IdOf(SceneHandle scene)The networked id of a local scene.
public bool Forget(SceneHandle scene)Forgets a scene that has been unloaded.
Used by (3)
- NetworkSpawnSystemVixen.Net.Engine
- NetworkSpawnTestsVixen.Net.Engine.Tests
- NetworkSpawnerVixen.Net.Engine