Vixen
02b45cc4
csharp
public enum NavPathStatus

How much of what was asked for a search actually found.

No guide page documents this yet — the page shows what the code says about itself.

Fields and properties (3)

  • Failed

    Nothing usable. A bad start or end polygon, or no polygon the filter would cross.

  • Partial

    A path to the polygon that got closest, because the destination could not be reached or the caller's buffer ran out. Following it is the right behaviour: an agent that walks as far as it can looks alive, and one that refuses to move because the door is shut does not.

  • Complete

    A path that ends on the polygon that was asked for.

Used by (18)

  • CrossTileConnectionTestsVixen.Navigation.Tests
  • CrowdVixen.Navigation
  • HeightfieldTestsVixen.Navigation.Tests
  • NavAreaVolumeTestsVixen.Navigation.Tests
  • NavMeshAssetTestsVixen.Navigation.Tests
  • NavMeshQueryVixen.Navigation
  • NavMeshQueryTestsVixen.Navigation.Tests
  • NavPathQueueVixen.Navigation
  • NavPathQueueJobTestsVixen.Navigation.Tests
  • NavPathQueueTestsVixen.Navigation.Tests
  • NavTileCacheTestsVixen.Navigation.Tests
  • NavigationAllocationTestsVixen.Navigation.Tests
  • OffMeshConnectionTestsVixen.Navigation.Tests
  • RegionMergeTestsVixen.Navigation.Tests
  • SliceJobVixen.Navigation
  • SlotVixen.Navigation
  • WatershedTestsVixen.Navigation.Tests
  • NavMeshImporterTestsVixen.Editor.Assets.Tests