csharp
public sealed class NavMeshTileA tile that has been added to a mesh.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
The data is the caller's NavMeshTileData, unchanged and shared. What this adds is everything that is true only while it is loaded: the slot, the salt, per-polygon bounds for the nearest-polygon search, and the links across its borders.
Fields and properties (5)
public NavMeshTileData DataThe baked data this tile was made from.
public int SlotThe slot it occupies in its mesh.
public uint SaltThe salt its references carry.
public int PolyCountHow many polygons it holds, the off-mesh connections included.
public int SurfacePolyCountHow many of those are surface rather than connections.
Used by (8)
- NavAreaVolumeTestsVixen.Navigation.Tests
- NavMeshVixen.Navigation
- NavMeshDebugDrawVixen.Navigation
- NavMeshDebugDrawTestsVixen.Navigation.Tests
- NavMeshQueryVixen.Navigation
- NavMeshQueryTestsVixen.Navigation.Tests
- NavTileCacheTestsVixen.Navigation.Tests
- NeighbourEnumeratorVixen.Navigation