csharp
public struct NavMeshPolyDataOne polygon, as the bake wrote it.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
Vertices are a range in PolyVertices rather than an array of their own: a tile holds thousands of polygons of three to six vertices each, and an array per polygon would be thousands of objects for a level that has one shape.
Fields and properties (4)
public int FirstVertexWhere this polygon's vertex indices start in PolyVertices.
public byte VertexCountHow many vertices it has.
public byte AreaIts area id — see NavArea.
public NavPolyFlags FlagsWhat it may be used for.
Used by (11)
- DetailMeshTestsVixen.Navigation.Tests
- NavMeshAssetTestsVixen.Navigation.Tests
- NavMeshBakeTestsVixen.Navigation.Tests
- NavMeshBakerVixen.Navigation
- NavMeshDebugDrawTestsVixen.Navigation.Tests
- NavMeshQueryTestsVixen.Navigation.Tests
- NavMeshTileVixen.Navigation
- NavMeshTileDataVixen.Navigation
- RegionMergeTestsVixen.Navigation.Tests
- Vixen_Navigation_NavMeshPolyDataSerializerVixen.Navigation
- Vixen_Navigation_NavMeshTileDataSerializerVixen.Navigation