Vixen
02b45cc4
csharp
public struct NavigationState

What the crowd did with an entity this frame.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

Written by the system, never read by it. Game code and animation read it.

Fields and properties (3)

  • public Vector3 Velocity

    How the entity is moving, in world space.

  • public Vector3 Position

    Where it is standing, snapped to the mesh.

  • public CrowdTargetState Target

    How its journey is going.

Used by (2)

  • NavigationSystemVixen.Navigation
  • NavigationSystemTestsVixen.Navigation.Tests