csharp
public struct NavigationDestinationWhere an entity has been told to go.
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Remarks
A component rather than a method call, so that "go here" is a piece of data a prefab can carry, a command buffer can add, and a save file can hold. Version is what makes re-issuing the same destination mean something: bump it and the path is planned again, which is what a caller wants after the world has changed under a stale path.
Fields and properties (2)
public Vector3 ValueWhere to go, in world space.
public uint VersionIncrement to force a replan without moving the destination.
Used by (2)
- NavigationSystemVixen.Navigation
- NavigationSystemTestsVixen.Navigation.Tests