csharp
public sealed class TapInteractionActs on a release that came quickly enough after the press.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
Held longer than and it cancels while still held rather than on release, so a tap and a hold bound to the same control do not both fire when the player meant the hold.
Fields and properties (1)
public string NameThe name it is written under in a .vxinput.
Methods (3)
public TapInteraction(float duration = 0.2, float pressPoint = 0.5)Acts on a release that came quickly enough after the press.
public InputInteractionResult Process(in InputInteractionSample sample)Advances the interaction by one frame.
public void Reset()Forgets everything, as if the control had never been touched.
Used by (1)
- InputInteractionFactoryVixen.Input