csharp
public readonly record struct VertexBufferLayoutOne vertex buffer's layout.
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Fields and properties (3)
public int StrideBytes between consecutive elements.
public VertexElement[] AttributesWhat the element contains.
public VertexStepMode StepModeWhether the element advances per vertex or per instance.
Methods (1)
public VertexBufferLayout(int Stride, VertexElement[] Attributes, VertexStepMode StepMode = Vertex)One vertex buffer's layout.
Used by (18)
- ClusteredShadingDeviceTestsVixen.Graphics.Golden.Tests
- CompositorImageTestsVixen.Graphics.Golden.Tests
- EffectPipelineDescriberVixen.Rendering
- FixtureVixen.Graphics.Golden.Tests
- GlDeviceVixen.Graphics.OpenGL
- GlPipelineVixen.Graphics.OpenGL
- GraphicsPipelineDescriptionVixen.Graphics
- IrradianceBounceDeviceTestsVixen.Graphics.Golden.Tests
- IrradianceCaptureDeviceTestsVixen.Graphics.Golden.Tests
- IrradianceShadingDeviceTestsVixen.Graphics.Golden.Tests
- PipelineStateImageTestsVixen.Graphics.Golden.Tests
- PipelinesVixen.Graphics.OpenGL.Tests
- SurfaceCacheRendererDeviceTestsVixen.Graphics.Golden.Tests
- SurfaceCardCaptureDeviceTestsVixen.Graphics.Golden.Tests
- VertexSchemaVixen.Rendering
- VirtualGeometryGoldenTestsVixen.Graphics.Golden.Tests
- VulkanDeviceVixen.Graphics.Vulkan
- WebGpuDeviceVixen.Graphics.WebGPU