csharp
public enum TextureDimensionThe shape of a texture.
No guide page documents this yet — the page shows what the code says about itself.
Fields and properties (4)
Texture1DA line of texels.
Texture2DThe ordinary case.
Texture3DA volume.
TextureCubeSix square faces. An array of these is a cube array.
Used by (20)
- AssetTextureSourceVixen.Engine.Renderer
- ClusteredShadingDeviceTestsVixen.Graphics.Golden.Tests
- EnvironmentTextureVixen.Rendering
- GlEnumsVixen.Graphics.OpenGL
- GlobalDistanceFieldTextureVixen.Rendering
- IrradianceBounceDeviceTestsVixen.Graphics.Golden.Tests
- IrradianceCubeCaptureVixen.Rendering
- IrradianceFieldTextureVixen.Rendering
- IrradianceShadingDeviceTestsVixen.Graphics.Golden.Tests
- NativeWebGpuTestsVixen.Graphics.WebGPU.Tests
- ReflectionTraceDeviceTestsVixen.Graphics.Golden.Tests
- ResourceDescriptionTestsVixen.Graphics.Tests
- SurfaceCardCaptureVixen.Rendering
- TextureDescriptionVixen.Graphics
- VulkanDeviceVixen.Graphics.Vulkan
- VulkanEnumTestsVixen.Graphics.Vulkan.Tests
- VulkanEnumsVixen.Graphics.Vulkan
- WebGpuCommandListVixen.Graphics.WebGPU
- WebGpuConversionTestsVixen.Graphics.WebGPU.Tests
- WebGpuConversionsVixen.Graphics.WebGPU