csharp
public readonly record struct PipelineHandleA pipeline, by handle.
No guide page documents this yet — the page shows what the code says about itself.
Fields and properties (3)
public Handle<GpuPipeline> Valuepublic static PipelineHandle NullNo pipeline.
public bool IsValidWhether this refers to anything.
Methods (1)
public PipelineHandle(Handle<GpuPipeline> Value)A pipeline, by handle.
Used by (81, showing 40)
- PbrShowcaseGamePbrShowcase
- TriangleGameHelloTriangle
- VirtualGeometryGameVirtualGeometry
- BinVixen.Rendering
- BindlessSamplingDeviceTestsVixen.Graphics.Golden.Tests
- CommandRecorderTestsVixen.Graphics.Null.Tests
- CompositorImageTestsVixen.Graphics.Golden.Tests
- ComputePipelineCacheVixen.Rendering
- ComputeRendererVixen.Rendering
- EditorGizmoFacingDeviceTestsVixen.Graphics.Golden.Tests
- FixtureVixen.Graphics.Golden.Tests
- FoliageCullPassVixen.Rendering.Terrain
- FullScreenRendererVixen.Rendering
- GlCommandVixen.Graphics.OpenGL
- GlCommandListVixen.Graphics.OpenGL
- GlCommandListTestsVixen.Graphics.OpenGL.Tests
- GlDeviceVixen.Graphics.OpenGL
- GlReplayTestsVixen.Graphics.OpenGL.Tests
- GoldenImageTestsVixen.Graphics.Golden.Tests
- GpuClusterRasterVixen.Rendering
- GpuClusterResolveVixen.Rendering
- GpuClusterSoftwareRasterVixen.Rendering
- GpuClusterVisibilityVixen.Rendering
- GpuDrawArgumentsVixen.Rendering
- GpuVisibilityGroupVixen.Rendering
- GpuVisibilityTilesVixen.Rendering
- GrassDispatchVixen.Rendering.Terrain
- GrassDrawPassVixen.Rendering.Terrain
- HiZPyramidVixen.Rendering
- ICommandListVixen.Graphics
- IGraphicsDeviceVixen.Graphics
- ImpostorBakeVixen.Rendering
- ImpostorCapturePassVixen.Rendering
- IrradianceCaptureDeviceTestsVixen.Graphics.Golden.Tests
- IrradianceFieldFillVixen.Rendering
- IrradianceFieldRepairVixen.Rendering
- LineRendererVixen.Rendering
- MeshInstanceRendererVixen.Rendering
- MeshRenderFeatureVixen.Rendering
- MeshRendererVixen.Rendering