csharp
public readonly record struct WgpuDepthStencilAttachmentThe depth-stencil attachment of a render pass.
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Fields and properties (9)
public WebGpuObject ViewWhat to render into.
public WgpuLoadOp DepthLoadOpWhat to do with depth at the start.
public WgpuStoreOp DepthStoreOpWhat to do with depth at the end.
public float DepthClearValueWhat to clear depth to.
public bool DepthReadOnlyWhether depth is only tested.
public WgpuLoadOp StencilLoadOpWhat to do with stencil at the start.
public WgpuStoreOp StencilStoreOpWhat to do with stencil at the end.
public uint StencilClearValueWhat to clear stencil to.
public bool StencilReadOnlyWhether stencil is only tested.
Methods (1)
public WgpuDepthStencilAttachment(WebGpuObject View, WgpuLoadOp DepthLoadOp, WgpuStoreOp DepthStoreOp, float DepthClearValue, bool DepthReadOnly, WgpuLoadOp StencilLoadOp, WgpuStoreOp StencilStoreOp, uint StencilClearValue, bool StencilReadOnly)The depth-stencil attachment of a render pass.
Used by (4)
- NativeWebGpuBindingVixen.Graphics.WebGPU
- WebGpuCommandListVixen.Graphics.WebGPU
- WebGpuDeviceVixen.Graphics.WebGPU
- WgpuRenderPassDescriptorVixen.Graphics.WebGPU