Vixen
02b45cc4
csharp
public readonly record struct WgpuDepthStencilAttachment

The depth-stencil attachment of a render pass.

No guide page documents this yet — the page shows what the code says about itself.

Fields and properties (9)

  • public WebGpuObject View

    What to render into.

  • public WgpuLoadOp DepthLoadOp

    What to do with depth at the start.

  • public WgpuStoreOp DepthStoreOp

    What to do with depth at the end.

  • public float DepthClearValue

    What to clear depth to.

  • public bool DepthReadOnly

    Whether depth is only tested.

  • public WgpuLoadOp StencilLoadOp

    What to do with stencil at the start.

  • public WgpuStoreOp StencilStoreOp

    What to do with stencil at the end.

  • public uint StencilClearValue

    What to clear stencil to.

  • public bool StencilReadOnly

    Whether stencil is only tested.

Methods (1)

  • public WgpuDepthStencilAttachment(WebGpuObject View, WgpuLoadOp DepthLoadOp, WgpuStoreOp DepthStoreOp, float DepthClearValue, bool DepthReadOnly, WgpuLoadOp StencilLoadOp, WgpuStoreOp StencilStoreOp, uint StencilClearValue, bool StencilReadOnly)

    The depth-stencil attachment of a render pass.

Used by (4)

  • NativeWebGpuBindingVixen.Graphics.WebGPU
  • WebGpuCommandListVixen.Graphics.WebGPU
  • WebGpuDeviceVixen.Graphics.WebGPU
  • WgpuRenderPassDescriptorVixen.Graphics.WebGPU