csharp
public readonly record struct GraphTextureA texture the graph will provide, named before it exists.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
An index into one graph's resource table, not a GPU object. It is meaningless to another graph and meaningless after Reset, which is what the generation catches — a handle kept across frames is a bug that would otherwise address whatever resource took the slot.
Fields and properties (4)
public int IndexWhich resource, from 1. Zero is no resource.
public int GenerationWhich build of the graph it belongs to.
public static GraphTexture NoneNo texture.
public bool IsValidWhether this names anything.
Methods (1)
public GraphTexture(int Index, int Generation)A texture the graph will provide, named before it exists.
Used by (38)
- PbrShowcaseGamePbrShowcase
- TriangleGameHelloTriangle
- UiHostHelloUi
- VideoGameVideoPlayback
- BoundBindingsVixen.Rendering
- CompositorFrameVixen.Rendering
- ComputeRendererVixen.Rendering
- DebugDrawImageTestsVixen.Graphics.Golden.Tests
- DescriptorBindingsVixen.Rendering
- EditorGizmoFacingDeviceTestsVixen.Graphics.Golden.Tests
- EntryVixen.Rendering
- FixtureVixen.Graphics.Golden.Tests
- FullScreenRendererVixen.Rendering
- GoldenImageTestsVixen.Graphics.Golden.Tests
- GraphAttachmentVixen.Graphics.RenderGraph
- HiZRendererVixen.Rendering
- LineImageTestsVixen.Graphics.Golden.Tests
- PipelineStateImageTestsVixen.Graphics.Golden.Tests
- PunctualShadowRendererVixen.Rendering
- ReflectionRendererVixen.Rendering.PostFx
- RenderGraphVixen.Graphics.RenderGraph
- RenderGraphContextVixen.Graphics.RenderGraph
- RenderGraphPassBuilderVixen.Graphics.RenderGraph
- RenderGraphPropertyTestsVixen.Graphics.RenderGraph.Tests
- RenderGraphTestsVixen.Graphics.RenderGraph.Tests
- RenderPassRendererVixen.Rendering
- ResourceUseVixen.Graphics.RenderGraph
- ScreenProbeGatherRendererVixen.Rendering.PostFx
- ShadowAtlasTileDeviceTestsVixen.Graphics.Golden.Tests
- ShadowMapRendererVixen.Rendering
- TemporalAntialiasingRendererVixen.Rendering.PostFx
- UiFrameLifetimeTestsVixen.Graphics.Golden.Tests
- UiImageTestsVixen.Graphics.Golden.Tests
- VirtualShadowRendererVixen.Rendering
- VisibilityBufferRendererVixen.Rendering
- EditorHostVixen.Editor.Host
- PickingRendererVixen.Editor.SceneView
- ScenePresenterVixen.Editor.App