Vixen
02b45cc4
csharp
public readonly record struct GlDeviceOptions

What to build a GlDevice out of.

No guide page documents this yet — the page shows what the code says about itself.

Fields and properties (3)

  • public IGlApi Api

    The GL entry points, already current on this thread.

  • public Action? Present

    What to call to present the default framebuffer, or for a device that only renders offscreen.

  • public int FramesInFlight

    How many frames may be recorded before the first has to finish.

Methods (1)

  • public GlDeviceOptions(IGlApi Api, Action? Present = null, int FramesInFlight = 2)

    What to build a GlDevice out of.

Used by (1)

  • GlDeviceVixen.Graphics.OpenGL