csharp
public readonly record struct UvTexelDensityWhat the achieved texel density turned out to be, across every chart.
Remarks
docs/plan/42 § D9. Density is a constraint rather than an observation, so this is the field that answers "did the packer quietly rescale something" — which, without it, is a question you can only answer by looking at the game.
Fields and properties (4)
public float MinimumThe sparsest chart, in texels per world unit.
public float MeanThe average.
public float MaximumThe densest.
public float VarianceHow far from uniform the set is.
Methods (1)
public UvTexelDensity(float Minimum, float Mean, float Maximum, float Variance)What the achieved texel density turned out to be, across every chart.
Used by (7)
- PackerVixen.Geometry.Uv
- UvAllTestsVixen.Geometry.Uv.Tests
- UvDensityTestsVixen.Geometry.Uv.Tests
- UvPackingTestsVixen.Geometry.Uv.Tests
- UvReportVixen.Geometry.Uv
- UvUdimTestsVixen.Geometry.Uv.Tests
- UvUnwrapDeterminismTestsVixen.Geometry.Uv.Tests