Vixen
dd8b0a81
csharp
public record class TransferSettings

What a transfer is allowed to carry and what the target can hold.

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Fields and properties (4)

  • public bool KeepTexCoords

    Whether the source's texture coordinates are interpolated onto the output.

  • public int MaxInfluences

    How many bones may hold one output vertex.

  • public float SmoothingAngle

    The angle, in degrees, above which two output faces do not share a shading normal.

  • public bool TransferGroups

    Whether face groups are reassigned by majority of covered area.

Used by (5)

  • AttributeTransferVixen.Geometry.Remeshing
  • AttributeTransferTestsVixen.Geometry.Remeshing.Tests
  • RemeshSettingsVixen.Geometry.Remeshing
  • RemesherVixen.Geometry.Remeshing
  • SymmetryPassVixen.Geometry.Remeshing