Vixen
dd8b0a81
csharp
public readonly record struct SkinInfluence

One bone's hold on one vertex.

Read the guide page for this →

Remarks

⚠ The bone index is opaque and that is deliberate. A remesher that understood a skeleton would need one, and docs/plan/41-automatic-retopology.md § D2 puts this assembly below anything that has one. A weight is a number attached to an integer; the integer means whatever the caller's rig says it means, and it survives the remesh unchanged.

Fields and properties (2)

  • public int Bone

    Which bone, indexed as the caller's skeleton is. Never interpreted here.

  • public float Weight

    How much of the vertex it moves, in [0, 1].

Methods (1)

  • public SkinInfluence(int Bone, float Weight)

    One bone's hold on one vertex.

Used by (6)

  • AttributeMirrorVixen.Geometry.Remeshing
  • AttributeTransferVixen.Geometry.Remeshing
  • AttributeTransferTestsVixen.Geometry.Remeshing.Tests
  • SkinBindingVixen.Geometry.Remeshing
  • SymmetryTransferTestsVixen.Geometry.Remeshing.Tests
  • TransferFixturesVixen.Geometry.Remeshing.Tests