csharp
public enum PvpObjectiveKindThe composable objective types doc 28 asks for.
Remarks
⚠ Four, and the list is meant to stay short. Doc 28: "a small set of composable node types with scoring and win conditions, so a new battleground is a map plus a .vxdef". Every battleground anybody has shipped is these four arranged differently — what varies is the map, the counts and the scoring, none of which is code.
Fields and properties (4)
CapturePointStand on it until it flips, then hold it for points.
PayloadPush it along a track while the other team pushes back.
FlagReturnTake theirs to yours.
ResourceControlHold nodes; each one ticks resources.
Used by (5)
- ContentVixen.Gameplay.Pvp.Tests
- PvpObjectiveVixen.Gameplay.Pvp
- PvpObjectiveDefinitionVixen.Gameplay.Pvp
- TypeRegistrationVixen.Gameplay.Pvp
- Vixen_Gameplay_Pvp_PvpObjectiveDefinitionSerializerVixen.Gameplay.Pvp