csharp
public sealed class PvpModuleThe PvP library as a module a game composes.
Remarks
One definition type. The two tags it declares are the ones a rule in C# asks about — being flagged, and being in a match — because a tag content never happens to mention resolves to an empty range and quietly matches nothing.
Fields and properties (4)
public const string RootThe tag every PvP tag sits under.
public const string FlaggedBeing attackable in the open world.
public const string InMatchBeing in a match.
public string NameWhat it is called, in a diagnostic and in the composition report.
Methods (1)
public void Configure(GameplayModuleBuilder builder)Declares what it brings.
Used by (2)
- MmoModulesMmo.Shared
- ContentVixen.Gameplay.Pvp.Tests