csharp
public sealed class LootEntryA compiled row.
Fields and properties (11)
public LootEntryDefinition DefinitionWhat it was compiled from.
public DefId ItemWhat it drops, or None when it rolls a nested table.
public DefId TableWhat it rolls, or None when it drops an item.
public RequirementSet ConditionsWhat has to be true of the kill for it to be in the table.
public float WeightHow likely it is against the other weighted rows.
public float ChanceIts own chance, rolled independently of the pick.
public bool IsWeightedWhether it is one of the weighted rows.
public bool IsIndependentWhether it is rolled on its own.
public bool UsesPityWhether the table's pity policy raises its chance.
public int MinimumThe fewest it drops, never below one.
public int MaximumThe most it drops, never below Minimum.
Used by (5)
- ReferenceTestsMmo.Content.Tests
- LootOutlineVixen.Editor.Gameplay.Loot
- LootEvaluatorVixen.Gameplay.Loot
- LootLibraryVixen.Gameplay.Loot
- LootTableVixen.Gameplay.Loot