csharp
public sealed class ChatModuleThe chat library as a module a game composes.
Remarks
One definition type and no stats. It declares no tags of its own: a channel's permission is somebody else's tag — a guild's, a subscription's, a moderator rank's — and inventing a Chat.Permission root here would give a game two vocabularies for the same question.
Fields and properties (1)
public string NameWhat it is called, in a diagnostic and in the composition report.
Methods (1)
public void Configure(GameplayModuleBuilder builder)Declares what it brings.
Used by (1)
- MmoModulesMmo.Shared