Vixen
02b45cc4
csharp
public struct WorldTransform

Where an entity is in the world. Derived every frame from the hierarchy.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

Never written by game code. TransformSystem owns it, and anything that writes it directly will have its write thrown away the next time an ancestor moves.

Fields and properties (2)

  • public Matrix4x4 Value

    The local-to-world matrix.

  • public readonly Vector3 Position

    The world-space position — the translation row.

Used by (48, showing 40)

  • ArenaThirdPersonShooter
  • AudioEventSystemTestsVixen.Audio.Tests
  • AudioSystemVixen.Audio
  • AudioSystemTestsVixen.Audio.Tests
  • BehaviorTestsVixen.Engine.Tests
  • CameraDirectorTestsVixen.Engine.Tests
  • CameraExtractionSystemVixen.Rendering
  • CameraExtractionTestsVixen.Rendering.Tests
  • CameraMathVixen.Engine
  • HierarchyVixen.Engine
  • LightExtractionSystemVixen.Rendering
  • LightExtractionTestsVixen.Rendering.Tests
  • MeshExtractionSystemVixen.Rendering
  • MeshExtractionTestsVixen.Rendering.Tests
  • MultipleListenerTestsVixen.Audio.Tests
  • PostProcessVolumeSystemVixen.Rendering
  • PostProcessVolumeTestsVixen.Rendering.Tests
  • ReverbZoneSystemTestsVixen.Audio.Tests
  • SceneAndPrefabTestsVixen.Engine.Tests
  • SceneContentVixen.Engine
  • TransformVixen.Engine
  • TransformSystemVixen.Engine
  • TransformSystemTestsVixen.Engine.Tests
  • VfxExtractionSystemVixen.Rendering
  • VfxExtractionTestsVixen.Rendering.Tests
  • VirtualCameraSystemVixen.Engine
  • VirtualGeometryExtractionTestsVixen.Rendering.Tests
  • WorldRendererTestsVixen.Engine.Renderer.Tests
  • WorldSerializerTestsVixen.Engine.Tests
  • WorldTransformColumnVixen.Engine
  • BlockoutBooleanVixen.Editor.Blockout
  • BlockoutCreateVixen.Editor.Blockout
  • BlockoutGeometryVixen.Editor.Blockout
  • BlockoutSurfacesVixen.Editor.Blockout
  • ComponentGizmosVixen.Editor.SceneView
  • EditorApplicationVixen.Editor.App
  • EntityGizmoTargetVixen.Editor.SceneView
  • HostedRendererTestsVixen.App.Tests
  • MeshExportVixen.Editor.SceneView
  • MeshGizmoTargetVixen.Editor.SceneView