csharp
public readonly record struct DebugViewWhere the camera is, which is all the geometry builder needs of a view.
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Remarks
Two axes rather than a whole camera, because the only thing world-space text needs is the plane to lie in. Taking the basis rather than the matrix also means a caller with an orthographic view, a shadow view or a hand-built one can billboard against it without first having to construct something that calls itself a camera.
Fields and properties (2)
Methods (2)
Used by (4)
- DebugDrawRendererVixen.Engine.Renderer
- DebugGeometryVixen.Engine.Renderer
- DebugGeometryTestsVixen.Engine.Renderer.Tests
- WorldSinkVixen.Engine.Renderer