Vixen
02b45cc4
csharp
public struct HardLookAim

Points the camera straight at the target, every frame, exactly.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

No dead zone, no damping, no framing. What a debug view, a lock-on and a turret camera want, and the thing to reach for when a composer's lag is being blamed for something else.

Fields and properties (1)

  • public Vector3 TrackedOffset

    An offset added to the target's position before aiming, in world space.

Used by (9)

  • CameraDirectorTestsVixen.Engine.Tests
  • ComponentRegistrationVixen.Engine
  • PlayerCamerasVixen.Engine
  • TypeRegistrationVixen.Engine
  • VirtualCameraSystemVixen.Engine
  • VirtualCameraTestsVixen.Engine.Tests
  • VirtualCamerasVixen.Engine
  • Vixen_Engine_Cameras_HardLookAimSerializerVixen.Engine
  • MaterialIconsVixen.Editor.App