csharp
public struct BehaviorRefThe behaviours attached to an entity.
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Remarks
A managed component, because a Behavior is a reference type — the case [04](../../../docs/plan/04-ecs-and-scripting.md) names when it explains why managed components exist at all. It is the link from the entity to its behaviours; the store's typed buckets are what the per-frame loop walks, and they are what makes the loop monomorphic and contiguous.
Fields and properties (1)
public Behavior[] ItemsThe behaviours, in the order they were attached.
Used by (1)
- BehaviorStoreVixen.Engine