Vixen
02b45cc4
csharp
public sealed class BehaviorLifecycleSystem

Drains the lifecycle queues, once a frame, before anything else runs.

No guide page documents this yet — the page shows what the code says about itself.

As a system

Phase
EarlyUpdate

Remarks

In EarlyUpdate so that a behaviour attached during the previous frame has had Awake and OnEnable before any system this frame can observe it — including the transform pass, which is what makes "spawn in Update, positioned by PreRender" work.

Methods (2)

Used by (1)

  • EngineLoopVixen.Engine