csharp
public abstract class VfxBlockNodeThe block every initializer and updater shares: an ordering wire in and one out.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
The wire carries nothing. It says which block runs first, and the framework's topological order is what turns it into a list — which is also why a cycle in it is refused as it is made.
Fields and properties (2)
Used by (15)
- AttractNodeVixen.Editor.VfxGraph
- CollidePlaneNodeVixen.Editor.VfxGraph
- ColourNodeVixen.Editor.VfxGraph
- ColourOverLifeNodeVixen.Editor.VfxGraph
- DragNodeVixen.Editor.VfxGraph
- GravityNodeVixen.Editor.VfxGraph
- IntegrateNodeVixen.Editor.VfxGraph
- LifetimeNodeVixen.Editor.VfxGraph
- PositionInBoxNodeVixen.Editor.VfxGraph
- PositionInSphereNodeVixen.Editor.VfxGraph
- RandomVelocityNodeVixen.Editor.VfxGraph
- SetVelocityNodeVixen.Editor.VfxGraph
- SizeNodeVixen.Editor.VfxGraph
- SizeOverLifeNodeVixen.Editor.VfxGraph
- TurbulenceNodeVixen.Editor.VfxGraph