csharp
public sealed class TurbulenceNodeCurl noise, which swirls rather than piling particles into its sinks.
No guide page documents this yet — the page shows what the code says about itself.
As a graph node
- Create menu
- Vfx/Update/Turbulence
Fields and properties (5)
public Float3 FrequencyHow fine the field is, per axis.
public Scalar StrengthHow strongly it pushes.
public Scalar DriftHow fast the field drifts.
public Scalar OctavesHow many octaves. One is visibly axis-aligned; three are not.
public static NodeTypeDefinition DefinitionWhat this node type is, for the registry. Generated.
Methods (2)
protected internal override void Contribute(VfxGraphBuilder builder)Adds whatever this node contributes.
public override void Bind(NodeBinding binding)Fills the port fields from what the compiler resolved. Generated.
Used by (1)
- NodeTypesVixen.Editor.VfxGraph