csharp
public sealed class PositionNodeParticles start at one point.
As a graph node
- Create menu
- Vfx/Initialize/Position
Remarks
The degenerate emitter, and the one an author reaches for first: a shape block is what turns a point into a volume, and until there was one of these the only way to author a point source was a box with both corners in the same place.
Fields and properties (2)
public Float3 PositionThe point, in the effect's own space.
public static NodeTypeDefinition DefinitionWhat this node type is, for the registry. Generated.
Methods (2)
protected internal override void Contribute(VfxGraphBuilder builder)Adds whatever this node contributes.
public override void Bind(NodeBinding binding)Fills the port fields from what the compiler resolved. Generated.
Used by (1)
- NodeTypesVixen.Editor.VfxGraph