Vixen
02b45cc4
csharp
public sealed class EffectNode

The effect itself: how many particles it may have, and how they are drawn.

No guide page documents this yet — the page shows what the code says about itself.

As a graph node

Create menu
Vfx/Effect

Remarks

One per graph. It is not a block — it contributes no operation — and it is here because a capacity and a renderer are properties of the effect that have to be authored somewhere, and a node is the only place a graph has.

Fields and properties (3)

  • public Flow In

    Where the blocks feeding this effect connect.

  • public Scalar Capacity

    The most particles that may be alive at once.

  • public static NodeTypeDefinition Definition

    What this node type is, for the registry. Generated.

Methods (2)

  • protected internal override void Contribute(VfxGraphBuilder builder)

    Adds whatever this node contributes.

  • public override void Bind(NodeBinding binding)

    Fills the port fields from what the compiler resolved. Generated.

Used by (1)

  • NodeTypesVixen.Editor.VfxGraph