csharp
public sealed class CollidePlaneNodeA floor, a wall, or any other plane particles bounce off.
No guide page documents this yet — the page shows what the code says about itself.
As a graph node
- Create menu
- Vfx/Update/Collide Plane
Fields and properties (5)
public Float3 NormalWhich way is out.
public Scalar DistanceHow far along the normal the plane is.
public Scalar BounceHow much of the approach comes back.
public Scalar FrictionHow much of the slide is lost.
public static NodeTypeDefinition DefinitionWhat this node type is, for the registry. Generated.
Methods (2)
protected internal override void Contribute(VfxGraphBuilder builder)Adds whatever this node contributes.
public override void Bind(NodeBinding binding)Fills the port fields from what the compiler resolved. Generated.
Used by (1)
- NodeTypesVixen.Editor.VfxGraph